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Prosthetic Head

by Stelarc (Australia, 2003)

A large-scale projection of the artist’s head converses, in English, with the public. The software that controls the dialog is based on the A.L.I.C.E. (Artificial Linguistic Internet Computer Entity) mechanism, a famous conversing robot also known as Alicebot, or simply Alice. This work aims to demonstrate that, with the advent of new technologies, the difference between humans and machines is no longer a problem of identity, but of interface.

Learn more about interactivity, a central concept to some breeders of the art technology.

Stelarc is an artist interested in the evolutionary architecture of the body and in possible ways of redesigning the human, enhanced by implants and exoskeletons. Head of the Department of Performance Art at Brunel University, England, he is an invited senior researcher at the University of Western Sydney, Australia.

Talk Nice

by Elizabeth Vander Zaag, Banff New Media Institute (Bnmi) (Canada, 1999-2000)

 

Talk Nice analyses declarative sentences in which the pitch rises at the end of a statement as an upism (pitch going up at end of sentence). Upism, amplitude, word rate and pause detection as well as gender define the speaker’s relationship to power. The game play is structured through cooperation and inclusion. The participant is the performer, the experience is one on one although others may lurk and look.

The installation makes us aware of inflections and social posturing that we are unaware of in day-to-day communications. As the viewer/user, you begin a conversation with two videotaped young women who are insistent on using the compelling power of upism. Through interaction, you gradually learn to master the software and to encourage it to like you by liltingly using upisms.