Brazil « emocao art.ficial

MetaCampo

by SCIArts (Brazil, 2010)

 

Information about wind direction, captured by a wind sensor attached to the outside of the Itaú Cultural building, is sent to a computer which, in turn, controls a fan that blows on an artificial plantation – a plane formed by flexible shafts similar to a wheat field, present within the exhibition space.

An interdisciplinary team that develops its works based on the intersection between art, science and technology, SCIArts has a fixed core of members, who realize works with invited technicians, scientists, theoreticians and artists. Currently its members are Bruno Bastos, Fernando Fogliano, Iran Bento de Godói, Julia Blumenschein, Luiz Galhardo, Milton Sogabe, Renato Hildebrand and Rosangella Leote.

Ballet Digitallique

by Lali Krotoszynski (Brazil, 2010)

In this installation, the silhouette of the spectators is captured by a camera, transformed, and projected onto a wall. The shadow moves through virtual space according to physical and visual information decoded by a computer program, which activates parameters derived from the Laban System of human movement analysis.

Learn more about interactivity, a central concept to some breeders of the art technology

Lali Krotoszynski has worked as a performer and choreographer since 1981. She develops her work individually and in collaboration with visual artists, photographers, musicians, video artists, choreographers and dancers. Currently her research involves the search for narratives emerging in digital interfaces. 

Caracolomobile [Snailmobile]

 

by Tania Fraga (Brazil, 2010)

Caracolomobile

 

An artificial organism, resembling a snail, is able to recognize different emotional human states, responding to them in an expressive way through sounds and movements. This work is inspired in affective computation, a field of research focused on the “psychic” interaction between humans and artificial systems.

Learn more about interactivity, a central concept to some breeders of the art technology.

Tania Fraga is an artist and architect. A doctor in communication and semiotics from the Pontifícia Universidade Católica de São Paulo (PUC/SP), she is currently a doctoral candidate at USP. She served as a professor with the Arts Institute of the Universidade de Brasília (UnB), where she works as an associate researcher. She has worked with interactive computational art since 1987, using virtual-reality technologies.

Projeto Amoreiras [The Mullberry Trees Project]

 

by Grupo Poéticas Digitais (Brazil, 2010)

 

Projeto AmoreirasFive real mulberry trees, arranged in front of the headquarters of Itaú Cultural, “learn” – by way of a device for measuring noise pollution – to vibrate in response to environmental sounds. This project is aimed at increasing the chances of the trees’ survival, now able to emit warnings in possible situations of risk.

Learn more about autonomy, a central concept to some breeders of the art technology.

Grupo Poéticas Digitais – which, for this project, relied on the participation of Gilbertto Prado, Agnus Valente, Andrei Tomaz, Claudio Bueno, Daniel Ferreira, Luciana Ohira, Lucila Meirelles, Mauricio Taveira, Nardo Germano, Sérgio Bonilha, Tania Fraga and Tatiana Travisani – was created in 2002 at the Department of Visual Arts of the Universidade de São Paulo (USP). The collective aims to generate a multidisciplinary nucleus, promoting the development of experimental projects and reflection on the impact of the new technologies on the visual arts.

Media art is (re)defined in an enthusiastic debate

By Ana de Fátima Sousa, August 12th 2002
photos by Carol Lambert

The term media art was the major focus of the first round table at the [ emoção art.ficial ] symposium. Guest speakers Alex Adriaansen (V2_ Organisation/Holland), Cláudia Giannetti (MECAD/Spain), Arlindo Machado (PUC/Brazil) and Monika Fleishmann (MARS/Germany) showed consensus around the infinite possibilities to define such term. All of them stated that this new art expression is an unstable, malleable field, full of variants, and those are its greatest quality. Creativity emerges only in the midst of unstableness.

One of the highlights of the round table was the sharp talk delivered by Dutch guest speaker Alex Andriaansen, one of the founding artists of V2_ Organisation. He is the one who defined media art production as an unstable media. “Unstableness gives art objects and processes the quality of dynamism, the possibility of transformation,” he states. According to him, the “unstable” state can be seen as the force that unbalances the homogeneous structure of things. “Conflict is definitely necessary to create media art and also to transform the world,” he believes.

Andriaansen also addressed the new vision of the man-machine relation. While man used to operate the machines in the old times, today he works with them. “There is an intense network of collaboration, the “machemistry” (machine + chemistry) relation, as the theorist calls it.”

The talk by the Brazilian Professor Arlindo Machado was also another highlight in the debate. “I particularly think that the term media art has been interpreted in a stricter way, wherein the only association is that of the technical aspect of using electronic equipment with the making of beautiful works. What does this new artist produce actually? He deprograms the machine, gives technological devices a new function,” he says. The machine, according to Machado, now operates in a transgressive manner, performs a new role and is socially inserted. “Critics tied to tradition describe media art as something ephemeral, epidermal, superficial. However, smart are those critics who see the new art as a natural path of transformation of human expressions”, he declares.

An involving and didactic talk given by Arlindo was closed by making reference to German thinker Walter Benjamim, who – in his time – had already forecast the eternal shock to define art. “The issue is not to know what we can consider as being art or not. What really matters is to realize that the mere existence of new products leads old definitions to crisis and requires thinking to be reformulated”.

The clear passion of all speakers for the theme [media art] was evident in the talk addressed by MARS director, Monika Fleishmann. “IBM influences our lives much more than the 40 years of communism, which we have practically forgotten. Nevertheless, our relationship with technology is intense, it involves us thoroughly, makes us feel eager to transform the world,” she said firmly.

Good news for technicians, artists and curious people in general came with the representative for MECAD – Spanish media center – Cláudia Giannetti. The institution’s Escola Superior de Disseny awards scholarships for master’s degree and regular courses. Registrations are open and can be made through the institution’s web site [www.mecad.org].

Virtual environment has to be touching

by Ana de Fátima Sousa, augusta 14th 2002

photos by Carol Lambert

On Wednesday’s (14) first floor, the symposium [art.ficial emotion] discussed the process of creating interfaces and immersing environments. All works and proposals presented mainly focus on inserting extremely human elements to generate interactivity, interest, and emotion. Without a human narrative, the virtual environment is only an empty space.

One of the hearty defenders of this line of thought is the artist Elizabeth Vander Zaag (Banff Center/Canada). “Why are soap operas so successful on TV? Because they show new stories daily, and always translate feelings like hatred, love, and surprise. Spectators mirror themselves on the stories and can entirely dive into the plot “, she explained. According to Zaag, it’s the same in cyberspace. “All and any work produced for men has to conquer them, give them the feeling of being able to interact with that world “.

Elizabeth Zaag is the creator of Talk Nice [which is in the exhibit on until October at Itaú Cultural] in which two girls chat with visitors. The piece works on the user’s voice modulation. Depending on vocal intonations, the girls “accept” spectators and establish a more friendly communication.

Another work presented by the Canadian was developed in 1990 and provides hints on how to speak softly to a man. A simple inexpensive piece that – says the creator – uses much healthier interactivity. That is, interactivity that brings interface and “friendly” narratives. You can check on here.

The German Joachim Sauter (ART+COM) presented a series of projects created at the institution he runs. One of the presentation’s most beautiful pieces was Time Traveller, in which the user can browse by landscape images or films shot in different times. One of the options is to take a panoramic look at a vast field in Berlin that, when overlaying the image of the past, goes back to the time in which the Berlin wall solidly stood out in the scenario and divided Germany in two.

If there are possible recipes for the use of this immersing multi-user environment, the also German Wolfgang Strauss (MARS) has one. According to him, there are five steps: 1 – user identifies the structure and rules; 2 – user plays with them (rules and structure) 3 – user reflects on how action takes place; 4 – users notices the presence of other participants; 5 – users try to communicate.

The Brazilian cyberspace was exposed in the lecture of Suzete Ventturelli (UnB). The professor presented her projects, which range from interfaces to multi-users to her recent research on the language of games, and also brought projects from other country artists such as André Parente, Gilbertto Prado, Diana Domingues, Rejane Cantoni, Daniela Kutschat and Tânia Fraga.

History and Politics in Technological Art

by Ana de Fátima Sousa. July 3rd 2004
photos by Rubens Chiri

Saturday morning was the moment to pay tribute to pioneering projects in the history of art-media and discuss the social and political roles of this type of production.

The first roundtable, As Redes e os Novos Espaços de Intervenção (Networks and the New Intervention Spaces), counted on names that are part of the timeline of technological art production. Clemente Padin (Uruguay), Paulo Bruscky (Brazil), Fred Forest (France) and Gilbertto Prado (Brazil) took the public back to the last century, to the 1960’s, when these and other artists were already making use of the mail to create innovative art.

It was in the rebel years that mail art was born. Impregnated of the 60’s and 70’s spirit, the idea that motivated the young creators of that time was the wish to simply communicate, which was a deviation from the norm at the time, especially under dictatorships. Clemente Padin opened the debate and highlighted how this manifestation brought and brings about human inter-relations. “The tools that started to appear enabled an expansion of reach, diminishing borders.” Padin poetically said that the great value of art through networks is that “this art is not bought, communication is what really matters.”

Attitude of transgression –
“Mail art was the feasible way for anti-bourgeois, anti-commercial art,” explained Paulo Bruscky, born in Pernambuco. He played an important role in Brazil both for mail art and video-art and xerographic art. According to him, the attitude of going against what was expected in the market ensured that art regained its function of communicating.

Bruscky described how the “mail-artists” suffered censorship in Latin America. In 1975, he was arrested. “At that time, you didn’t know who was arresting you or where they were taking you. But, since the federal government later filed a suit against me, I believe it was the Federal Police.” Fred Forest was also arrested in Brazil. In 1973, while participating in the São Paulo International Biennial, he performed right on the Viaduto do Chá, a downtown viaduct, where people raised blank posters. Dops (Department of Political and Social Order) agents became suspicious of those activities and arrested the Frenchman just for precaution. Forest remained imprisoned for some hours until Walter Zanini, from the Biennial’s organization was able to release him. Clemente Padin was also arrested in his country and had his mail “blocked” for several years.

Paulo Bruscky further described that global and collective works were already being done in the old form of mail: “chains” distributed a work in progress and each member of the list gave his contribution. He said something that marked the discussion throughout the morning of the symposium. “Mail art was the first expression to replace museums for the artists’ personal files.”

During his explanation, Gilbertto Prado united chronology and reverence for the pioneers of the new forms of artistic expression. He emphasized the argumentative traits that united these artists and mentioned Roy Ascott as the father of telematic art and highlighted the importance of the works of Fred Forest, Antoni Muntadas, Bruscky and Padin, and paid tribute to Walter Zanini. “As an articulator and critic, Zanini played an essential and brave role, he opened the doors to these artists.”

The roundtable was finalized with Fred Forest, who thanked the initiative of Emoção Art.ficial in bringing the “ancients” of art-media. He pointed out the role of his generation in creating distance action, the art of collaboration and interactivity. “We created a model that valued our relationship with the world. While traditional art tried to represent and/or understand the world, this new form tried to act on the world and interfere in it.” The artist of this new model seizes the medium and is able to attain power, since he has some autonomy in the art system. He challenged the public: “We have done our part. It’s up to you to find another model.”

Politicization –
The second roundtable’s mission was to discuss ways to politicize the debate on art and technology. Catalan Antoni Muntadas was straightforward and spoke few words, he said that, “if in the past, culture was tied to the State, today, it is connected to institutions that represent large corporations and economic interests.” He then presented a slide-show that mixed hegemonic power, fusion of cultures and a clear criticism against banalization.

German Oliver Ressler showed his own way of politicizing. His artistic art always questions themes such as racism, migration, and genetic engineering.

Argentine Jorge La Ferla, who is famous for heated debates, started by saying there is always a loss in political discourse: “This doesn’t change with time.” He thinks too much time is lost talking about what is new, avant-garde, and that has no relevance. “What is said and why it is said is what matters.” La Ferla carried along the lines of what Mutandas said, but softened his colleague’s speech: “It is true that large institutions are connected to powerful companies and groups, but, it is also true that they are the ones that enable debates such as this one.” During his presentation, he showed historical data of the most important institutions that foster art-media, and ZKM, for example, which was a weapons manufacturer.

La Ferla pointed out the evolution of Brazilian production and called artists such as Rejane Cantoni, Daniela Kutschat, Tânia Fraga passionate, who drive the movement forward in an extremely creative way. The theoretical production of Lúcia Santaella and Arlindo Machado was also mentioned as of great relevance.

Cuban Coco Fusco started by showing concern about the title of the roundtable, Arte e Tecnologia: Como Politizar o Debate? (Art and Technology: How to Politicize the Debate?): “It makes me think: is there already a debate? Is it just a debate? Isn’t this debate politicized?” And she continued, “if the sheer access to technology includes or excludes individuals, all the use of technology is political.” Coco presented excerpts of her most recent video, in which the production was focused on technological feminism.

Italian Davide Grassi, who lives in Slovenia, broke the serious atmosphere of the roundtable by presenting his “company”, Problemarket.com – Problem Stock Exchange, which allows the exchange of any kind of problem for unlimited time. His presentation, which seemed like entertainment was closed with the award of a problem exchange certificate with president Lula, who allegedly had sent an exchange request to get rid of the GMO issue. Since the president was not present, he was represented by the moderator of the roundtable, Lucas Bambozzi.

Divergences on Subversive Themes

by Carlos Costa. July 3rd 2004
photos by Rubens Chiri

Divergences and insubordination were part of the final debates on the second day of the symposium. Subversive discourses were driven by the themes suggested and the different opinions and stances defined the results.

In the afternoon, the roundtable Poéticas e Perspectivas da Artemídia (Art-Media Poetics and Perspectives) gathered Anne-Marie Duguet, Christine Mello, Cláudia Giannetti, François Soulages and Ivana Bentes, moderated by Milton Sogabe. At the opening of the debate, Sogabe highlighted the importance of the theme, “a subject that is present at all the roundtables of the symposium.”

Anne-Marie, an art theorist and professor at the University of Paris I (Sorbonne) chose the perspective of art-media memory to start the debate. “A file is not simple accumulation, and information can’t be grouped amorphously,” and so she talked about the project of a virtual encyclopedia on DVD which she coordinates, and showed parts of the work. “It is not the quantity of information that matters. It is the re-reading, the new essay.”

Frenchman François Soulages, a professor of the University of Paris 8, talked about the research he has been conducting on the relation between the body and the web, which he classified as psychic and eroticized. “The double nature of desire marks the relation of the body with the Internet. The relation and its numerous meanings and consequences are highlighted in art-media artistic production.”

The director of the Media Centre d´Art i Disseny, Mecad, of Barcelona, Cláudia Gianetti, showed by means of educational graphs the non-linear development of art-media, since its beginnings, relating artists, works, scientific historic landmarks and aesthetic questions. Ivana Bentes from the Federal University of Rio de Janeiro, UFRJ, talked about the progress of art-media and showed several works. Both remembered the pioneering work of Brazilian visual artist Lygia Clark (1920-1988).

Terrorism – The subversive tone was given by the article of Christine Mello from the University of São Paulo, USP, who compared art-media production to terrorist attacks. “A metaphor to understand the disassembled world.” Christine showed the terrorist characteristics of contemporary artistic manifestations, such as the work of Lucas Bambozzi. Virus software, the hacking of security systems, and breaking into institutional blockages. Art-media, all this occupies zones of risk and tension,” she defined.

The final roundtable, Inclusão Digital, Software Livre, Códigos Abertos, (Digital Inclusion, Free Software, Open Codes) furthered in-depth analyses of political and social issues and reaffirmed the need of giving digital access to those excluded.

At the roundtable were André Lemos, Angie Bonino, Hernani Dimantas, Rejane Spitz and Susana Noguero. Moderator Guilherme Kujawski, from Itaulab, started the debate by demanding the maintenance of freedom of speech, the greatest trait of web communication, threatened by the “more severe legislation on copyrights.”

In her testimonial, Rejane Spitz, from the Catholic University of Rio de Janeiro, PUC/RJ, stated that the more positive estimates show that only approximately 7% of the world population has access to the web.

Emerging Realities

by Carlos Costa, July 4th 2004

photos by Rubens Chiri

The roundtable Realidades Emergentes (Emerging Realities) fostered a long, heated debate between the artists and the public. Mediated by the manager of the Interactive Media Laboratory of Itaú Cultural, Itaulab, Marcos Cuzziol, Diana Domingues, Iliana Hernandez, Rodrigo Alonso and Sílvia Laurentiz discussed aspects and uses of virtual realities in technological art.

Brazilian Sílvia Laurentiz, from PUC/SP, presented her virtual environment of words, Community of Words, which is being implemented and hasn’t produced results yet, it allows the visualization of a simulation of 3D-text structures, as virtual sculptures. But, the final interface can be seen.

Upon visiting the website, the user can interact with the collection of existing words. Anyone can post poems and texts on the community and immediately observe the consequences. The program is in its first phase and the title is provisional. There will be two other phases until its conclusion.

Diana Domingues, from the University of Caxias do Sul, UCS, was the last to speak and invited Eliseo Berni Reategui, a professor at UCS to participate in the roundtable. Both explained the intentions and conception of the cyber installation I’mito: Zapping Zone, present in the Emoção Art. ficial 2. 0 exhibition. The work was created by ARTECNO Integrated Research Group from UCS, coordinated by Diana and in which Reategui participates.

The work explores the manufacturing of identities from a data bank with 20 historic characters. A bar code reader interprets objects by means of software, developed with genetic algorithms and associates them with the identities of myths. Information is transformed into deformed images with the morphing technique of computer graphics and projected on large screens and watched with 3D-glasses.

Researcher Iliana Hernandez, PhD by Sorbonne, read a text about emerging realities and numerical immersive environments. Rodrigo Alonso, from the University of Buenos Aires and Mecad, made a broader analysis of the issues regarding emerging realities and talked about the works presented.

At the end, the answer to the question raised by the roundtable – if world reality is benefiting from the expansion of virtual realities – seems to be positive.

youTAG

by Lucas Bambozzi (Brazil, 2008)

 

A work of web art composed basically of a special system that searches for keywords associated to videos and photos on the Internet. Based on a specific search, the visitor is emailed a remixed audiovisual file – of unknown authorship – derived from material previously existing and available on Internet. A Rumos Itaú Cultural Cybernetic Art award-winning artwork in 2007.

Learn more about emergency, a central concept to some breeders of the art technology.

Lucas Bambozzi is a journalist with a degree from Universidade Federal de Minas Gerais (UFMG). Since the 1980s he has developed projects involving the expressivity of audiovisual language, with emphasis on electronic media. He has produced artworks involving video, film, installation, interactive projects and Internet.