Australia « emocao art.ficial

Prosthetic Head

by Stelarc (Australia, 2003)

A large-scale projection of the artist’s head converses, in English, with the public. The software that controls the dialog is based on the A.L.I.C.E. (Artificial Linguistic Internet Computer Entity) mechanism, a famous conversing robot also known as Alicebot, or simply Alice. This work aims to demonstrate that, with the advent of new technologies, the difference between humans and machines is no longer a problem of identity, but of interface.

Learn more about interactivity, a central concept to some breeders of the art technology.

Stelarc is an artist interested in the evolutionary architecture of the body and in possible ways of redesigning the human, enhanced by implants and exoskeletons. Head of the Department of Performance Art at Brunel University, England, he is an invited senior researcher at the University of Western Sydney, Australia.

Silent Barrage

by SymbioticA  (Australia - United States, 2008–2009)

Robots move vertically along various columns, leaving traces that are actually the representation of the firings of neurons cultivated in a glass recipient located thousands of kilometers away. Parallel to this, sensors located around the installation capture the movements of the public, which, in turn, also move the robots about.

The collective SymbioticA is made up of artists Guy Ben-Ary and Philip Gamblen, composer Brett Murray, engineers Peter Gee, Nathan Scott and Stephen Bobic, as well as Dr. Steve Potter, a neuroscientist with the laboratory of neuroengineering at Georgia Tech, Atlanta, United States. Installed at the School of Human Anatomy and Biology of the University of Western Australia, the group blends art with science, encouraging critical thinking on the ethical and cultural questions involved in the manipulation of life.

Art media centers reveal how they work

by Carlos Costa, august 12th 2002

photos by Rubens Chiri

Officers from five major art media production and research centers around the world explained how their institutions operate during the second round table at Emoção Art.ficia, held Monday evening. By showing outstanding works, explaining lines for research and furtherance that they adopt and giving out information on their budgets, interests and opinions, the speakers helped the attendants picture how major art media centers develop their work.

The session was opened by Fabienne Nicholas and Elizabeth Hughes, the two representatives from Australian institution Experimenta, which deals with research and development of digital video and installations connected with technological development and congruence between different sciences. With no gallery or specific premises for exhibitions, the institution displays artworks and screens video films in a variety of venues ranging from sheds to houses.

For next year, they are preparing the exhibition called “House of Tomorrow”, which is meant to show a completely interactive house that portraits a likely future for residential properties in a creative way. According to Elizabeth Hughes, the exhibition will be held in a property, in the metropolitan area of Melbourne. The institution is open to suggestions and projects related to the “House of Tomorrow”. Further information can be obtained in the web site.

Featuring as one of the best performances of that evening, Iamas’ president Itsuo Sakane, from Japan, told the audience the history behind the institute foundation, showed images of part of their extensive and comprehensive collection, pointed out the concern with education and the aid obtained through partnerships with private companies, a characteristic that can also be seen in the Experimenta case. An outstanding moment was when the artworks were projected, thus proving that media art circulates among the most different fields of human knowledge and has a strong playful appeal.

To proceed with the presentations, Audrey Navarre, from Fondation Daniel Langlois, in Canada, addressed the foundation’s lines of work. These include the program geared to the development of projects of organizations prioritizing initiatives from South America and Northeast Africa.

The foundation was created by Daniel Langlois, responsible for the first digital animation short in the world, and its objective is to assist research and implementation of projects from developing countries. The foundation’s web site furnishes more information on the programs.

Coming from Poland, Piotr Krajewski talked about the experience of WRO – Center for Media Art, born at the time when the country was still living under the Communist regime. The institution running method is similar to that of the other ones and is exclusively devoted to media art.

Bringing new enthusiasm to the audience, Susan Kennard, curator for the Banf Center, in Canada, spoke a little bit about the institution and drew attention to the research conducted on works and artworks that approach the emotional restrictions of technology, like the example of “Talk Nice”, which is being displayed at the Emoção Art.ficial exhibition and was produced and developed according to the institution’s lines for research and furtherance.

Eden

by Jon McCormack (2000)

An evolutionary installation of artificial life, which forms an ecosystem. The agents are cellular automata which interact with each other and with the environment.

Learn more about autonomy and interactivity, two central concepts to the creators of art technology.

Jon McCormack

An Australian artist. He is a senior professor of Computer Science and co-director of the Centre for Electronic Media Art of the University of Monash in Melbourne.